Filename: levels/doom2/m-o/nicks1st.zip
Size: 25.86 KB
Date: 04/16/95
Author: Nick Adair
E-mail: nadair@students.wisc.edu
Description: This is my first attempt at WAD creation, but I think it's pretty good. I tried to capture that spooky, nerve- wracking feel; lots of darkness and monsters.
Credits: Everyone involved in the creation of DOOM2 and Deep 6.13b. Mommy.
Base: New from Scratch!!
Build time: More than enough.
Editor(s) used: Deep 6.13b, DeepBSP v?.??
Bugs: None
Rating: (1 vote)
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A debut level from 1995, by the delightfully named and no doubt very horny Nick Adair. It's his only level, and it's better than I expected; the textures and layout have no obvious mistakes. The level is essentially a large square dark arena with some rooms and corridors around the edge, plus an almost totally deserted outdoors area (it has some triplines that don't do anything). Unfortunately it's totally dull in single-player, although it might work in Deathmatch if it was brighter.x

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