Filename: levels/doom2/m-o/nldoom23.zip
Size: 75.57 KB
Date: 03/03/95
Author: Nelson Laviolette
Description: This level was an upgrade of an existing level(author unknown)
This one has good lighting & graphics
A special effect-a room changes when you re-enter it -very confusing
Invisible wall at exit!-solve the problem
Build time:
Editor(s) used: DEU
RENEGADE for DOOM1 to DOOM2 transfer & maps
ADE2 & DCK20
DEEP6_13 (THE BEST of all,stable & fast)
Rating: (3 votes)

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A shortish map styled like the middle of Episode 2, with similar difficulty. Apart from a few odd textures and door inconsistencies, seems very much like a Vanilla map. This would have been a great WAD back in '95, though there has been better (and alot worse) made over the last 15 years. 3/5x
A Good example of how a real doom wad is built, remiscent of the first doom. 3.5/5x

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