Title: No Rest No Peace Part 3: Night and Day
Filename: levels/doom2/m-o/norest3.zip
Size: 479 KB
Date: 06/13/00
Author: Leon Kelz
Description: A three-level-episode called "Night and Day" plus three bonus maps for single player.

Map01: Night - gloomy and depressing Map02: Day - bright and pleasant Map03: Dusk - an epilogue

Map04 - Map06: bonus maps
Credits: Ben Morris for DCK
Base: new levels from scratch
Build time: sehr lang
Editor(s) used: DCK v3.61
Bugs: None that affect gameplay: When I quit the game, my computer reboots automatically because of "memory error" or something. It only occurs when I did save Map02 during the game (this is the biggest map in the WAD). It seems like a minor bug to me, but of course I cannot _guarantee_ that you won't encounter other problems, so use this WAD on your own risk. Besides, torches stop flickering after I load a game. I suppose this is a "regular" doom bug that I never noticed before. If you find any other bugs, please let me know.
Rating: (9 votes)


Download here

Supported mirrors: /idgames protocol:


Reviews:
Getsu Fune
the first two are nonlinear and quite fun, third isn't too bad. rest is okay, but can you legitimately get the yellow key in the last map?x
TimeOfDeath
cool wadx
Anonymous
This man produces epic wads.x
Anonymous
gameplay and non-linear design-very good.hunting all over God's creation for the keys-not so good.so,if you don't mind hunting for keys,then this is worth a playthrough.4/5-d.d. koopx
Anonymous
It's ok. The level design is a bit on the boring side. 3/5x
Anonymous
This is the third and last in the series. I hated the first, liked the second. This is fantastic. Map01 is great fun, it's a one-man-army assault against a techbase; you can go in the front, in the side, through the sewers etc, it's non-linear. 259 monsters, which seem to attack you all at once. Five stars for Map01. Map02 is just as good, and feels enormous; Map03 is a relatively simple finale. The bonuses are a bit meh, though I think I recognise Map06.x

View norest3.txt
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