Title: nosun4.WAD
Filename: levels/doom2/m-o/nosun5.zip
Size: 77.5 KB
Date: 04/30/97
Author: Malcolm Sailor
Description: This is the fourth of a series of .wads I am making. I'm going to divide this into two parts:
Credits: Patrick Martin for testing and constructive criticism. Check out his "Blakgate.wad" It kicks ass.

Ben Morris for dck3.61 It kicks ass! I designed two maps in one week that together total over 500 sectors, all thanks to his editor.

All the good wads I ever played for giving me inspiration. (Especially those mentioned above.)

John Bye for boosting my ego a little and letting me into the Black Star Coven. Check out the homepage at the top (or close). Mail john and become a beta tester and you get to play a bunch of mine and Many other Top-Quality wad designers before anyone else. Also, play johns cygnusiv.zip.

Sverre Andre Kvernmo for designing the best levels ever (cabal and others, some in the master levels). He's also a pretty cool guy. "Eternal Doom II just ain't the same without him."

My dad for fixing (and breaking) the computer. And testing my levels on skill 3.

Anyone who tested this wad...

Whoever made Zennode.
Base: New level from scratch
Build time: Who knows? Its taken me months to actually finish testing it, but it didn't take all that long to build.
Editor(s) used: Dck 3.61, by far the very best editor. Try it, it kicks deus (and all the others) ass. Read the docs.
Bugs: Possibly, if you find any, email me, please!
Rating: (3 votes)
Download here

Download mirrors: /idgames protocol:

cool '97 mapx
nofun5. **x

View nosun5.txt
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