Adam Windsor / Capellan|
It's a sad life on the Space Marine IT Help Desk. Especially when you're stuck on the graveyard shift. Night after night of "Did you try rebooting?" Not exactly what you expected when you signed up.|
You figured this call would be more of the same: some garbled voice mail about "gremlins in the system". Gremlins? Seriously, how old is the guy who left that? Ninety five? He probably remembers vacuum tubes.
Now you're here though, something isn't right. This facility should be busy, but it's silent. Almost desolate. You're starting to feel glad you brought that popgun they issued you with to make you look like a real soldier ...
SteveD, Never_Again and Demon of the Well for their playtesting efforts. Everyone else who gave feedback. Nick Baker & submerge for the textures. Alfonzo, Jimmy, PRIMEVAL & Silent Zorah for the music. iD software, of course.|
New from scratch|
Quite some time|
Doom Builder 2, GZDoomBuilder|
MAP07 - if you play deathmatch with monsters on, this map will break. It is also likely to be problematic in Nightmare difficulty. MAP29 - you can get killed by the exit, depending on where you stand. Just don't press 'use' and you will go on to map30 (pistol start, but trust me, it's only marginally tougher that way).|