Title: The Park V1.0
Filename: levels/doom2/p-r/park.zip
Size: 85.85 KB
Date: 06/26/96
Author: John J. Bye (aka Spook)
Description: A large courtyard with gardens at each corner, a monument in the middle, and tunnels and rooms all around it...
Base: New level from scratch
Build time:
Editor(s) used: DCK V2.2 Level editor BSP V1.2 Nodes Cakewalk Apprentice Midi editor Midi2Mus Music converter NWT Pro WAD toolkit
Bugs: None. I did have a lot of problems with visplane overflows in the courtyard, but I think it's fixed now. If you find any errors (however slight), please e-mail me and let me know.
Rating: (3 votes)
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A basic map with bland visuals repetitive design although some "corners" looks neat for 96...combats are dull here... x
This is a deathmatch level really; fifty baddies spread across a symmetrical arena. It's not much fun in single-play, and would be too large for deathmatch. It's incredibly undetailed as well, even for 1996, and the ending is just a random bit of passageway. The baddies are all easy except for a cyberdemon, who is also easy because he's stuck in place. I give it a thumbs down (waves thumb).x
prity good but its a bit easy 3/5 x

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