Title: PPalace.wad
Filename: levels/doom2/p-r/ppalace.zip
Size: 250.34 KB
Date: 01/30/95
Author: Daniel Bondurant (levels 1, 2 and 3), Nye Liu (level 4)
Description: level 1 is based on UCSD's Price Center. 3 keys, One Cyberdemon. level 2 is an obnoxious maze. Hit the buttons to raise the floor to exit. 2 keys, 2 Cyberdemons, 2 Spidermasterminds, 1 Massive Crushing Ceiling with cool Disco Lights. level 3 is very loosely based on the Warren Apt. complex at UCSD. 3 keys, no big monsters. 4 part jump, invisible floor. Exit by killing John Romero level 4 is Nye's old house. Very Japanese. It's an architectural wonder. Only one monster.
Credits: Todd L. Rope, and Renard Dubois. id.
Base: 3 new levels from scratch, 1 from blueprints.
Build time: A lazy Sunday afternoon or 20.
Editor(s) used: Edmap 1.12, Deu 5.21, bsp 1.2x, chtext 1.01, rmb
Rating: (7 votes)
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MAP01 looks weird but was awesome to play. I didn't like MAP02 and game crashed when I hit a switch "above" me. MAP03 is also fun, but I didn't finish it yet.x
I liked it - WOW - map01 awesome - map03 awesome, and just as confusing as certain maps from eternal doom (like map31) but still very playable and mega cool when you know what to do, a couple secrets can't be triggeredx
a bunch of crap.0/5x
These maps are extremely ugly looking. It's not worth downloading. I've been to UCSD and even I can't tell that place on MAP01 is supposed to be the Price Center.x
Wow, these are some of the ugliest maps I have ever played in my life. The maze (MAP02) is no fun at all. At least the maze map of MAP11 from Plutonia.wad was actually fun to play.x

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