Title: The Puzzler
Filename: levels/doom2/p-r/puzzler7.zip
Size: 383.82 KB
Date: 07/11/96
Author: Alan R. Zeman
Description: Your goal is to survive all 6 levels! Copy puzzler.wad into the Doom 2 directory To run type: doom2 -file puzzler.wad
Credits: Sams Publishing "Tricks of the DOOM Programming Gurus" and Steve Benner, who wrote the step by step guidance to create wads in DOOM.
Base: New levels from scratch
Build time:
Editor(s) used: Waded v1.83 Beta by Matthew Ayres and RMB v 2.1 by Jens Hykkelbjerg and Steve Benner
Bugs: Level 4 Garbage Screen Bug has been fixed (I hope)! Try not to save the game in the main arena though. This revision also fixes some minor problems with Level 6.
Rating: (3 votes)
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Six puzzle levels, beamed in from an alternative world where Doom wasn't a fast action game at all; in this world Doom was a mixture of switch-hunts, spiral mazes, catwalk mazes, mazes, always irritating rather than entertaining, designed to e.g. make you flick a switch and then teleport back to the start, so you can retrace your steps and flick a second switch. The only good idea is a slime catwalk in Map06, where some demons menace you, and you crush 'em.x

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