Title: Pyramid of the Damned
Filename: levels/doom2/p-r/pyramid.zip
Size: 20.46 KB
Date: 08/05/96
Author: Jonathan Hnit
Description: The great pyramid of Egypt has been taken over by hell. You must eradicate the enemy.
Credits: id Software, Sean Mckennitt
Base: New level from scratch
Build time: 6 hours
Editor(s) used: Waded v1.83
Bugs: None
Rating: (4 votes)
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Gets off to a bad start, with a dark boring corridor and copy-and-paste square rooms. It doesn't progress beyond that. I can see why so many designers were enthusiastic about Egyptian-themed levels; all you had to design were square rooms. This uses dungeon textures and doesn't look like a pyramid. 126 mostly weak monsters, and you have masses of health and ammo. Has an easy cyberdemon fight (he's trapped on the spot). You can just run past the final battle.x
The gameplay of this level is quite poor. Fights and traps are unfairly difficult, and I doubt that it is possible to kill all monsters - it is hard enough to run past them all in a mad dash for the exit. Fights are generally set up in such a way that they are frustrating or boring rather than challenging. There is also a Chasm-style area, and if you fall in the lava you're dead. Bland visuals with nearly all 90-degree blank rooms and halls does little to improve things.x

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