The Water Reclaimation Facility|
You have been investigating a series of homicides.
The sheriff is frightened that an evil Satanic cult has moved into the area
and has taken refuge in the old abandoned water reclaimation facility outside
of town. He made you his deputy and ordered you to go to the reclaimation
facility to recon any possible cult activity. He hands you a pistol and bids
you farewell. You eventually make it to the facility shortly after nightfall.
You slowly climb down a broken water main and enter the darkness not knowing
what horrors await you.|
New from scratch|
DoomCAD 6.1, WARM 1.6|
None that I know of.|
|Anonymous||crap, overrated, wtf? 0/5||x|
|Anonymous||I thought this was pretty average for a 1997 map. The layout was big, the monsters placed around in it were okay, so yeah. I shall give this a 3/5.-Candle M||x|
|Anonymous||This is from March 1997. It's set in a sewerage works, a very very dark one, although it really feels more like a village town-style level set underground. Overall it's frustrating; the gameplay is solid, with lots of close-up action, but it's very dark and a bit monotonous, because you basically blast baddies at point-blank range all the way through. And there's a silly instant-death trap that didn't please me. ||x|