Title: research.wad
Filename: levels/doom2/p-r/research.zip
Size: 35.46 KB
Date: 07/30/96
Author: Tom Gift
Description: Before things got out of hand on Phobos, UAC engineers installed some prototype gates at a research facility on earth that's lo- cated in an old manor up in the mountains. As on Phobos & Deimos, unwelcome visitors used the gates to come in, spread mayhem, and set up housekeeping. As part of the task of eradicating the invaders from earth, you decide to pay the base a visit.
Credits: Anthony Galica, who made many useful comments. Chris Somers and Rich Johnston for help with ed- iting problems.
Base: New level from scratch
Build time: About 30 hrs.
Editor(s) used: Deth 3.92, WinDeu5.9b
Bugs: None
Rating: (3 votes)
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Not really bad, but a bit too amateurish in all aspects. Even in 1996, playing it @ UV didn't give much fun.x
very basic in all aspects...strange progression and dull gamplay...not bad for first attempt in 96's but didn't aged well... x
This is from '96. now by 96 most people had figured out how to make good levels and we were past the 94, 95 stage of REALLY crappy wads. This wad feels very much like a 94 or 95 wad. The author states this is his first wad and it is an obvious one as alot of the areas are different themes. all in all it is a slightly generic level not horrifically bad but not fabulous either. the author shows promise. -RainboWarrioRx

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