Filename: levels/doom2/p-r/riesa.zip
Size: 243.54 KB
Date: 05/08/96
Author: Brian James Clever
E-mail: clever@math.purdue.edu
Description: My first four levels. If you like realism and ambience then this WAD is for you!
Credits: Ben Morris for DCK 2.2
Base: New level from scratch
Build time: Many months
Editor(s) used: DCK 2.x
Bugs: I don't understand this part?
Rating: (3 votes)
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yeah coolx
I thought they were pretty good. Very non-linear, which is good and bad at the same time. I got sick of backtracking after a while, but the design was nice. Some texture issues though. (repeating switches, missaligned, lifts dont look like lifts) monster placement could have been a tad better too but overall its a nice peice. x
"My first four levels" sounded bad, but these are actually quite decent for 1996, if you assume that the author was aiming for atmosphere. They're mostly too very large and spread-out, and there's nothing tricky or clever in the design, but they're clean and sharp and look good in JDoom. A bit dull, but miles better than most of these early wads. Level 4 is quite good.x

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