Title: Mountain, mabey? I haven't decided yet..
Filename: levels/doom2/p-r/ripz.zip
Size: 340.39 KB
Date: 11/03/97
Author: Just me. Adam VanBuskirk. Dissapointed?
Credits: id Software, Inc. & the authors of: wintex Doomcad rmb DeuSF
Base: new levels from scratch
Build time: almost a year now, still counting.
Editor(s) used:
Bugs: Plenty, but nothing that might hinder play. Just a few hundred HOM's.
Rating: (3 votes)
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Typical work of an author who knows how to draw lines with his favourite level editor, but almost totally misses the basic concepts of ambiance - and even more important: gameplay. All-over it looks like random mapping, and is too far below meh for earning 2*. And no, it doesn't give a good feeling about the 85% which is (or was in 1997) work in progress...x
A preview of a megawad that was never finished due to Quake killing Doom. Maps 01 and 03 are kinda bad but fun in a trashy way, with unpredictable progression/texturi ng and a good deal of action. 04 and 15 are heavily unfisished and just barely playable for about a minute. You can skip them. Or this whole wad.x

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