Title: Rude Awakening
Filename: levels/doom2/p-r/rudeawak.zip
Size: 43.46 KB
Date: 03/19/96
Author: Andrew Gerhard
Description: My first Wad. It kind of just happened, no real planning involved. You do have to back track a lot so it plays somewhat bigger than it looks in Single player mode.
Base: New level from scratch
Build time:
Editor(s) used: DCK 2.2, RMB 2.1 (Get this, and optimize any WAD that you run on a 486 or lower - the speed boost can be surprising)
Bugs: I can sometimes see vertical hairlines in the exit room. I dunno.
Rating: (2 votes)
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This is an unsurprisingly crude but not altogether awful level dated March 1996. The layout is competent for mid-1994, and there's a decent amount of action, although it mostly involves standing at one of a series of corridors, blasting oncoming demons with overwhelming firepower. Ends with a battle which gives you a BFG vs some chaingunners and revenants. For mid-1994 it would be dumpling, but for 1996 it's some way behind the curve.x

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