Title: Containment Area
Filename: levels/doom2/p-r/ruicont1.zip
Size: 23.42 KB
Date: 09/24/95
Author: Rui Sergio Costa
E-mail: eb117488@ci.uminho.pt
Credits: id Softuare for creating DOOM, DOOM2 and HERETIC, the guys who made DEU v5.21, the guy who hacked it to be able to edit in DOOM 2 ( DEU2 v.1.00 ) and the guys who made WADED v.1.83B ( used for texture purpose only )
Build time:
Editor(s) used: DEU2 v. 1.00, Waded v. 1.83B
Bugs: none known
Rating: (3 votes)
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quite good for 1995 3/5x
Previous reviewers score of 1/5 is a bit harsh. I liked it, a decent map, particularly for 1995. It has a warehouse theme with a couple of monster caches, triggered when you collect certain items. There is more than enough ammo, health is less frequent, but adequate. The secrets ate gettable if you just look for them. Don't hit the switch in the yellow key room until your finished killing. 4/5x
This is dated August 1995. It's Map15. Is it 23kb of pure sex? No, is the honest answer. It starts off with a modest crate maze - and then it continues with another modest crate maze, but in the dark, with flashing lights. It's one of those crates mazes where you go up into the crates and wander around right-angled corridors of boxes, like playing Pac-Man but not entertaining. Then the level ends. There's a fair amount of action but it's just boring.x

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