Title: Space Communications
Filename: levels/doom2/s-u/scom.zip
Size: 52.24 KB
Date: 05/16/12
Author: Matt "TheBraggle" Napier
Description: Very short but playable space port themed map with an escape pod exit.
Credits: CodeImp, ID Software, Team TNT ( For Sky ).
Base: New from scratch
Build time: 2 weeks
Editor(s) used: Doom Builder 2, SlumpED
Bugs: Sometimes, the Imps from the Blue key trap don't all teleport into the room so UV Maxing might be a pain...
Rating: (7 votes)

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Not bad, nice small map.x
The good: a nice retro feel, nice and simple looking space port style level, music that fits like a glove. The bad: Linear & small, way too easy and predictable. More like an exercise that a Wad worth publishing 1/5 -Ofisilx
Not really worth a release...I like the theme and look, I would really like to see more like thisx
It was an okay map. Nothing special. A simple and good looking map. 2.5 starsx
shitty and easy, that's the braggle touch. 0/5x
^ Yea, it seems I abandoned Map02. It will be updated and maybe even more maps in the future - TB171/TheBragglex
Not a bad map for a start, but it does have a few flaws. Map 01 is a short but competent white startan themed map. Map 02 appears to be an incomplete start, and its presence is strange. 3/5 Note to the author: if you want to align textures below and above a window/terminal or whatever with the textures besides them, set the upper and lower textures to upper and lower unpegged. Also, there is a cubby hole that releases a chaingunner, that the player may get trapped in. x

View scom.txt
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