SLOTTER VULT is a single Vanilla+ Doom map (complevel 2) created with the resource of the upcoming "Hell Revealations" megawad. Since the map doesn't really fall within the "Hell Revealed" style in gameplay or aesthetics, I figured I'd release it standalone.|
This map is heavily inspired by Huy Pham's Deus Vult. Sort of think of it as a Vanilla compat version.
While this map targets Vanilla Doom (no VPOs, etc), I highly suggest playing in a port that increases the sprite limit, as this map was designed ignoring the limit. Technically this map can run and play demos in Vanilla Doom, but I can't say it's exactly playable in Vanilla (due to the sprite limit).
This map is supposed to be hard. If it's too hard on Ultra- Violence, don't feel bad dropping down a difficulty or two.
A very special thanks to our testers: - tonytheparrot (UV) - Cacodemon187 (HMP)
- Additional textures and flats from Hell Revealed I and II - Minor additional textures/flats from CC4-TEX, Quake III|
New from scratch|
Two and a half weeks for the map itself. Months on the Hell Revealations resource pack.|
Ultimate Doom Builder, Slade3, Adobe Photoshop, WhackEd4, Dehacked, eevee Doom Text Generator|
- Sprite flickering will happen. Use a limit-removing port. - Let us know if you come across any bugs.|