Quick map thrown up to emulate Tom Hall's techbase (or SHAWNbase) style with my own twist, and elements of Romero's design rules.|
TOMBASE also is designed to be a tad more challenging (mostly due to less resources) but masochists can always play on UV and Nightmare!
Tom Hall, Adrian Carmack for the SKY1 texture|
New from scratch|
3 hours, 30 minutes (rough)|
GZDoomBuilder, SLADE 3.1.4|
None I could find|