Title: Flood Mines
Filename: levels/doom2/s-u/tqmap1.zip
Size: 71.36 KB
Date: 10/26/97
Author: Tommie Quick
E-mail: Haypups@aol.com
Base: New level from scratch
Build time:
Editor(s) used: Dck 2.2
Bugs: None known
Rating: (6 votes)
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Commenting as: Anonymous
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I liked it. Took me some time to figure out that the arch-vile I got rid of was supposed to help me = suicide time! Then I died to a rising revenant trap. On the third attempt I succeeded but it wasn't easy even with all the health and ammo surplus, especially when the devilish blue skull key refused to be picked up and almost starved me to death. Not a trivial map, some cute ideas here and there.x
Underground level. Not bad, but also not very special. Gameplay is mostly meh with too many snipers, AVs behind fake walls / without nearby cover, a necessary AV jump, and a fake blue key which cannot be reached. Rated as 1997 map: 2.5 + .5 for the effort.x

View tqmap1.txt
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