Title: volcano2.wad
Filename: levels/doom2/v-z/volcano2.zip
Size: 68.94 KB
Date: 04/05/06
Author: Jonathan Tourtellot, Daniel Snyder
Description: Adventures in the caves of a volcano. This is a large level (actually 1/4 of what was planned, but betabsp started choking and we had to cut it short). This was our first wad, so we were really trying to find out what the DOOM engine was capable of doing.
Base: New level from scratch
Build time: ~120 hours
Editor(s) used: DEU, Doom2conv 2.0
Bugs: none
Rating: (6 votes)
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Getsu Fune
pretty bad design but okay gameplay.x
I've played worse: but this had enough progression to not be entirely boring. Although the doors, enemy groups and mostly everything are repetitive, a lot of spots are at least considered and thought out.x
played with iddtx2, took a while to get ssg but I likedx
This is from September 1997, although it feels older. It's a large level, with just over 200 monsters, but it's angular, undetailed, blandly textured and crude. The secrets are of the "press every bit of wall" variety, although they aren't flagged as secrets. It's easy to get stuck quite near the beginning if you don't pause to get the blue key. The ending seems very abrupt; the exit pops up after you flick a random switch.x

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