Title: At War With Satan
Filename: levels/doom2/v-z/warsatan.zip
Size: 19.96 KB
Date: 12/16/03
Author: Kevin C. Scanlon
Credits: Firstly the folks at id Software, for making Doom. And to my wife for putting up with me doing this. Ben Morris and Matt Tagliaferri for DCK And DoomCad. To my friend John Kaczmarski who helped me beta test this wad in deathmatch mode.
Base: New level from Scratch
Build time:
Editor(s) used: DCK 3.3 and DoomCad 6.1
Bugs: None. The game slows down a little bit when in a certain sector. This is because the engine thinks the sector is not closed. But it is.
Rating: (7 votes)
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Bad King John
Insanely vast and mostly pointless (even for DM) empty rooms that are brightly lit cuboids in monotonous mismatched textures. I got to the finish in about four minutes. I thought I must have missed something so restarted only to find it wasn't worth it; although I did find some massive staircases leading to nowhere in particular. I never met Satan, and as it's for DM why the title? and why Map 13?. Map DOES have bugs despite his protests; a crotchety text file too.x
This map At war with creativity...avoid x
A map with some major issues, granted it was made before doombuilder was very prolific or existent. Bad doors (HOM effect, lowers not unpegged) poor placed keys etc.x
Even CompuServe had its share of crap.x
Pretty bad, effortless map, gameplay was absolutely below par and boring. 1/5x
Worst use of a great Venom album title ever. Shit.x

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