Title: This Way to Hell.
Filename: levels/doom2/v-z/way2hell.zip
Size: 54.06 KB
Date: 12/14/95
Author: Dax L Nulph
Description: This level is my first wad file. I intended to make a deathmatch level, after all, that is the best way to play. It turned out that the file ended up to be a little more difficult than I expected. The best way to play it now is 2-4 player co-op. The exit is a long fall into the depths of hell. Deathmatch level coming soon.
Credits: Id - Creators of DOOM! and Doom2! Special thanks to: - Dan Swope for the original layout of the file and for being patient while getting his butt kicked as he helped me test it. - Dan's email address is dcsst12+@pitt.edu - The makers of Dck32.
Base: New level from scratch
Build time: About 1-2 days
Editor(s) used: Dck32
Bugs: None knowm. Let me know if you find any.
Rating: (4 votes)
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Wide-open map from late 1995, as advertised by random file! The first half is pretty bland, but nothing offensive. Basically GSTONE occasional MARBGRAY sneaking in and misalignments, but it WAS 1995. The entire maze is made of icon, though... that's just silly. 90 monsters of boredom.x
This is dated December 1995. You fight 90 monsters in a crude green stone dungeon that looks like a truck on the automap. It starts off okay - not great, but there's some action - and then it falls apart in the second half, which is a poorly-textured maze, followed by a terrible spider battle, followed by a second maze. You basically have to use a level editor to find the final key and access the final door. You have loads of weapons, far more than you need.x

View way2hell.txt
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