Title: Web.WAD
Filename: levels/doom2/v-z/web.zip
Size: 35.71 KB
Date: 11/13/97
Author: Derek Merrill
Description: A thematic level that uses the arachnotrons as denizens. Go for the infighting!
Base: New levels from scratch
Build time:
Editor(s) used: Dck 2.x
Bugs: None
Rating: (2 votes)
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I wanted to be the funny guy and say "nice" and give it 5/5, but... I just can't. The whole level is ugly and mostly uses 1 texture. 1 out of 3 doors uses the aforementioned texture, the same with an elevator.There is a inescapable trap. The only kinda good thing I can find in this is that the walls aren't a completely random texture mishmash. For a second I wondered if the author isn't just a misunderstood surreal artist, but no. The author just sucks.x
This is dated May 1995. It's rubbish, the kind of level that gives 1994/95 maps a bad name; the layout is just a lot of giant ugly undetailed polygonal rooms with missing textures etc. In its favour there are a handful of good ideas (the "trap room" near the start at least looks interesting, although it's useless), but You have to somehow intuit that a certain block has the yellow key in it, and the ending doesn't work, because you can just run to it. Awful.x

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