Title: Damnation Awaits the Wicked
Filename: levels/doom2/v-z/wicked_8.zip
Size: 170.52 KB
Date: 09/14/06
Author: Rex Claussen
Description: Hell-themed map, fully compatible with DooM2.exe while incorporating a decent amount of architecural detail. The map is quite linear in that it provides few alternative paths, but non-linear to the extent that it involves back-tracking. Tested with doom2.exe, ZDooM, GZDooM, and Risen3D
Credits: Nigel 'Enjay' Rowand for beta-testing the map and providing excellent suggestions; id Software
Base: Single level from scratch.
Build time: 1 month off and on.
Editor(s) used: WadAuthor
Bugs: None
Rating: (7 votes)
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I found this map not quite as convincing as the other two works of ReX, but it's still very good work. Architecture is good standard with a decent amount of detail and gameplay is very intense, because the balance of ammo, health and monsters is quite smart. The fights are a good mixture of close combats and long distance battles. 4/5 -Milianx
This is decent old-school fun, although it's very short on ammo - clinically so - and I hated the bit where you have to wade through unavoidable damaging slime without a rad suit, picking up health packs in little alcoves. That kind of gameplay trick belongs in old NES console game rather than Doom. Solid otherwise.x
Nice level, not my favorite in the series, but more than worth a good 4/5x
a good solid level, reminds me of final doom i just wish the auther would have put it on level 1 instead of having me clip around untill i found it on map 28x

View wicked_8.txt
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