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Heretic Treasure Chest
Heretic Treasure Chest team
The HTC was a community project aiming to make a 3 episode Heretic Megawad that would run on limit removing ports that support Heretic (i.e. Doomsday, ZDoom etc). Below details who did what in alphabetical order:
Raven software, id software.
New from scratch
Note to archive maintainer: Can htc_ep1.zip (the demo version of this wad) be deleted? ========================================================================================== Title : Heretic Treasure Chest Filename : htchest.wad Release date : 11/2/10 Author : Heretic Treasure Chest team Email Address : Toshinden(at)btinternet.com Description : The HTC was a community project aiming to make a 3 episode Heretic Megawad that would run on limit removing ports that support Heretic (i.e. Doomsday, ZDoom etc). Below details who did what in alphabetical order: MAPS EPISODE1: Alterworldruler (E1M1) CodenniumRed (E1M7) Kaiser (E1M4) Kaiser Wilhelm (E1M2) Ler (E1M5+E1M6) Lord Z (E1M9) Snarboo (E1M3) TV (E1M8) EPISODE2: Fenris Wolf (E2M9) Ismaele (E2M3) Lord Z (E2M4) Lupinx Kassman (E2M7) Magic Sofa (E2M1) Pcorf (E2M2) Rf (E2M8) Torn (E2M6) Ultimate Doomer (E2M5) Vermil (E2M7) EPISODE3: Daimon (E3M5+E3M9) Dreadopp (E3M3+E3M8) Lorenzo (E3M2) Magic Sofa (E3M4) Mivalekan (E3M6) Tatsurd-Cacocaco (E3M7) Sp_d00d (E3M1) MISC STUFF IDEA: Torn PROJECT COORDINATORS : Ler and Vermil TITLE GRAPHICS: TV Texture resources based off 'Medieval Texture Resource' by Esselfortium and RottKing ADDITIONAL MAPPING: Vermil Additional Credits to : Raven software, id software. =========================================================================== * What is included * New levels : 27 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Map, Animation and Light Definitions for Doomsday. Mapinfo and Animdef lumps for ZDoom and derivatives. * Play Information * Game : Heretic Map # : E1M1-E3M9 Single Player : Designed for Cooperative 2-4 Player : Starts present but untested Deathmatch 2-4 Player : Starts present but untested Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Unknown Editor(s) used : Various May Not Run With... : Vanilla Heretic and non-limit removing Heretic ports. ===Known issues with Zdoom based ports=== There are a couple of issues with E3M8 in ZDoom (as of writing) and its derivatives, due to differences in the behaviour of these ports to the original Heretic. 1. The exit teleporter will lower prematurely. 2. The stairs will not build after D'sparil's death. This means players running the HTC on ZDoom can use the former issue to cheat and skip battling D'sparil. There is a secret alternate way that allows a player to get up said stairs which means the latter issue won't cause the player to get stuck if using ZDoom. * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. We, the HTC Team, have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites:
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