Title: Trapped in the Castle Dungeon
Filename: levels/heretic/d-f/dungeon.zip
Size: 37.75 KB
Date: 05/08/95
Author: Kevin Haley
E-mail: khaley@nova.gmi.edu
Description: You and your buddies have been captured by d'Sparils forces, where you await certain death. Early one morning, you discover a secret escape panel leading out of your cells! Find your way out of the dungeon and get out of the castle!
Credits: Id, Raven, and the author of DCK!
Base: From Scratch
Build time: Approx. 25 hours
Editor(s) used: DCK 2.0
Bugs: None!
Rating: (4 votes)
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This starts as a 2D/orthogonal Wolf3D-style confrontation, and then you're supposed to find unmarked secrets to get out. After that there's a lengthy fetch quest outside to complete it.x
Very early Heretic map. Castle-type adventure with large inner and outher parts. Layout etc is what you can expect from those times with horribly slow pc's, 640 KB and 320x200x16 graphics, and without DB2 & style guides. Nowadays quite outdated, but for a 1995 map playing it @ UV gave some good fights and about half an hour of fun, so 4*.x
Good 'old school' Heretic map - plenty of fights while searching for keys and switches - recommended for at least one play through.x
From a single player view, it's simply boring. Boring corridors, boring door searching (for the green key)... 1/5. ~Naanx

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