Title: |
Trapped in the Castle Dungeon |
Filename: |
levels/heretic/d-f/dungeon.zip |
Size: |
37.75 KB |
Date: |
05/08/95 |
Author: |
Kevin Haley |
Description: |
You and your buddies have been captured by
d'Sparils forces, where you await certain
death. Early one morning, you discover a
secret escape panel leading out of your
cells! Find your way out of the dungeon
and get out of the castle! |
Credits: |
Id, Raven, and the author of DCK! |
Base: |
From Scratch |
Build time: |
Approx. 25 hours |
Editor(s) used: |
DCK 2.0 |
Bugs: |
None! |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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printz
| This starts as a 2D/orthogonal Wolf3D-style confrontation, and then you're supposed to find unmarked secrets to get out. After that there's a lengthy fetch quest outside to complete it. | x | |
Anonymous
| Very early Heretic map. Castle-type adventure with large inner and outher parts. Layout etc is what you can expect from those times with horribly slow pc's, 640 KB and 320x200x16 graphics, and without DB2 & style guides. Nowadays quite outdated, but for a 1995 map playing it @ UV gave some good fights and about half an hour of fun, so 4*. | x | |
Anonymous
| Good 'old school' Heretic map - plenty of fights while searching for keys and switches - recommended for at least one play through. | x | |
Anonymous
| From a single player view, it's simply boring. Boring corridors, boring door searching (for the green key)... 1/5. ~Naan | x |
View dungeon.txt
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