Title: |
Dozod's Deathmatch for Heretic "FINAL" VERSION |
Filename: |
levels/heretic/deathmatch/d-f/dozod_ht.zip |
Size: |
94.42 KB |
Date: |
02/20/96 |
Author: |
Eric George Nordstrom A.K.A. Dozod |
Description: |
Dozod DeathMatch may be one of the best DeathMatch WAD's available, but of course I am biased. The two Maps, Graphics, and Function are top of the line. This WAD is destined to become a classic and no Heretic player should be without. Fast pace, intensity, and a smart layout, and quality of screen image "artwork" went into dozod_ht.wad in attempts to decrease the likelihood of any optical poptitude due to long periods of eyeball to monitor contact. I also have available these same maps "levels" for doom][ and hexen... and perhaps I will need to spiffy it up for quake someday. Also if you wind up saying to yourself hey this wad could bring upon world peace and provide further progress to space flight for our future generations chances are that many others before you thought the same thing. |
Credits: |
My wife Erika for giving me the gift of time, James VanHorn for Noises and Moral Support, and David Roach for getting me back into wadmaking. -Oh and did I mention ID and Raven Software, Ben Morris, or The CocaCola Company, for whom I wouldnt have the game, the editor of choice, or the second wind in a red can to keep me steady. |
Base: |
New level evolving from the primal key tap |
Build time: |
Roughly 270 hours and 19 overhauls stemming from a doom][ wad called dozod_d2.wad |
Editor(s) used: |
Doom Construction Kit 2.2, Wintex (Deutex), DoomCad, LviewPro, UltraLaunch, WinJpeg, Dmgraph, Reject Map Builder 2.0 & believe it or not... Windows Draw. |
Bugs: |
None |
Rating: |
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Download mirrors:
/idgames protocol:
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View dozod_ht.txt
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