Title: RECANT v1.1 for HERETIC v1.0
Filename: levels/heretic/p-r/recant11.zip
Size: 79.48 KB
Date: 05/03/95
Author: Dr. Sleep
Description: RECANT is a fairly large level and is geared more toward single play, although deathmatch and co-op are of course supported. The water room took me forever to put together, and the tower in the lava pit gave me nightmares with the texture alignment (all done manually, folks). This was supposed to be a much bigger level, actually (and may be someday), but I'm worn thin and threadbare. Still, there are no loose ends here (I hope) -- and big levels, in general, don't impress me. They're a dime a dozen these days.

I love to get e-mail, so send me any comments you like about RECANT (as long as they're in good taste and full of obsequious high praise).
Credits: Joost Schuur for HEU v1.0; Antony J. Burden for DETH v2.2; American McGee for all of his help; Shawn Green for kind words; Jim F. Flynn for support and play-testing; Patrix for being such a swell guy; My pal Howard "Desdinova" Rider for his patience; Morgana, Nightie, and all the folks in Action Games; Id and Raven Software, without whom etc.
Base: New level from scratch
Build time: A really, really, really long time (excess of 100hrs)
Editor(s) used: HEU v1.0 by Joost Schuur DETH v2.2 by Antony J. Burden and Simon Oke;
Bugs: Surely you jest, Pops.
Rating: (4 votes)
Download here

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Yay, first Heretic PWAD level that's well detailed and even has mapping tricks (something already seen in other Dr Sleep's maps). The level is also highly non-linear and with optional areas, but overall it's worth playingx
Better than average, but I wouldn't say it's epic. Nicely detailed and not contra-level difficulty. I don't like how keys were hidden. That's always a big no bueno for me. However, they weren't hidden in completely ridiculous places and it only took me about 10 minutes to finish the map. A great effort for 1995.x

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