Title: The Courtyard
Filename: levels/hexen/a-c/court.zip
Size: 122.58 KB
Date: 07/06/96
Author: Darren Prescott
Description: My first two levels. One large, one small.

**New version: fixes NoSound bug**

These levels form the first two in what will become a series of levels, interconnected by MASTER.WAD (see above). Play should start on level one, level two follows. NOTE: Although these levels feature DeathMatch and Cooperative facilities, I have not tested these, so cannot verify that they work.

********************************************** ** RUN COURT.BAT TO RUN THESE LEVELS ** ** and install these levels into your Hexen ** ** directory. Otherwise, make sure you load ** ** both WADs at once! ** **********************************************

Here's the story: You come to show your prized posession to a wizard who wants to see it, at his castle. Too bad you didn't know beforehand that he was an evil wizard! Now you are imprisoned in your bedroom. One thought fills your mind: to exact revenge. This means killing the wizard, and getting back your Book Of Spells.

Misc. Notes: * Be careful at the start of level 2 * All the weapons are in there: you will have to be daring to get them all. * Select an easy skill level to play with no monsters but one (or two.) This avoids using -nomonsters switch, but still gives a challenge.
Credits: My mother, who sat (slogged) through both levels as a Beta tester. iD software for the DOOM engine (and Quake!) The makers of DeeP.
Base: New levels from scratch
Build time: About 2 weeks
Editor(s) used: DeeP 8.35, WinTex 4.3, Paint Shop Pro 3.12-32 Wad Author 1.22 ZenNode 0.98a
Bugs: 1 open sector error on each level; misaligned textures - but some hold hidden doors (hint)
Rating: (4 votes)
Download here

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This WAD is unplayable. Nothing really leads to anywhere, there are doors that need keys to open them which are nowhere to be found - and there are a lot of pointless switches.x

View court.txt
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