Title: The Descent
Filename: levels/hexen/d-f/descent.zip
Size: 619.51 KB
Date: 06/22/15
Author: The Architect
Description: 10 Map hub for Hexen.

A serpent-infested complex reveals portals to various hells. The player must find a way to close the portals for good.

Aiming for fairly quick time between sections, for a slightly faster pace than original Hexen. I've managed to learn a bit about scripting and have included some cross-map triggers, building platforms out of lava, earthquakes, ambient sounds, traps and flavor descriptions. Also making use of custom music and the "fade" function.
Credits: Music by Glenn Stafford (Warcraft II), Kenji Yamamoto (Super Metroid) and Nobuo Uematsu (FFVII)
Base: New from scratch
Build time: 1 Week
Editor(s) used: Doom Builder 2, Slade 3
Bugs:
Rating: (6 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Zalewa
Very poor maps, based on single, straighforward ideas and stuffed with monsters beyond imagination. Really cheap visuals. Sorry.x
Anonymous
Boring WAD, sorry.x
Anonymous
Unplayable. x
Anonymous
FULL AMATEOUR MAPS!!! VOMIT!x

View descent.txt
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