Title: City Of Despair
Filename: levels/hexen/g-i/hxcod1.zip
Size: 94.05 KB
Date: 11/21/95
Author: Marc R. Bublitz
Description: A single player and multiplayer .wad for Hexen. You must make your way through the 'city' to find the switches that will open the gate and lower the pillar giving access to the FlameMask. Once the gate is open, you will then make your way down the path to the final building. Do you have what it takes to complete it?

In multiplayer deathmatch mode there are several doors that open up corridors connecting the main buildings. This has the benefit of making a more "spider-web" level that is better for deathmatching.

A LOT of time went into creating this level. It is almost 300k, and the scripts alone total over 300 lines. I tried to cover a lot of ground with this level to try to demonstrate different scripts. If you see anything you like in here and want to know how I did it, just E-Mail me and I will either try to explain it, or send you a copy of my script. (Check out the Highlander effects when you kill the big bad guy. :)
Credits: Kep, for dying so well testing this one! :)
Base: New level from scratch.
Build time:
Editor(s) used: HETH (There can be only one.)
Bugs: Incorrect Reject data causes a few "SAFE" sectors. (Seems to be fixed for now. Let me know.) E-Mail me if you find anything wrong.
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:

Some of the areas are rather poor visually, but the level is okay and has some cool scripting.x

View hxcod1.txt
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