fen boi's 3d examples|
fenexam shows a simple walk under/view over passageway and a 2 level are similar a car-park (again walk under/view over) using the same technique. Doom.exe compatible, doesn't work in opengl/D3D ports.|
M_exam is the same passageway using Boom, you can shoot over this version (the other version blocks shots). Works in openGl/D3D ports.
Z_exam works in all versions of zdoom from beta 33 onwards and provides the best implementation (the same technique gives HOM in Boom ect)
Thanks to Mordeth for the Boom example. Map08 of Vex-Doom by Toke inspired the 'view over' passage.|
id for DOOM.
New from scratch|
A minor HOM in the start area, occurs if you view both ceilings together. Easily fixed but left in as an example of what to avoid.|