Title: monsters door.WAD
Filename: prefabs/monsdoor.zip
Size: 5.98 KB
Date: 09/07/98
Author: NokturnuS
Description: Prefab. Kill the monsters to open the door. No matter what order. Using BOOM's scrolling effects and lines allow monster activation.
Credits: Id software, TNT for BOOM engine
Base: New level from scratch
Build time: 1 hour.
Editor(s) used: Deth v. 4.16, zennode 0.98
Bugs: Don't mark monster activation lines with the SE flag (secret: show as normal in automap). For some strange reason, they don't work if this flag is set.
Rating: (10 votes)
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this idea is rockin!!!!! great thinking!x
Awesome, I could use something like this :]x

View monsdoor.txt
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