Title: MAZEe2m1.WAD
Filename: themes/pacman/mazewad.zip
Size: 65.28 KB
Date: 06/02/94
Author: Larry H.
Description: You must solve three famous mazes to escape. For more information about each maze, read on.
Credits: Ron Braunstein had good ideas for ambushes. Paul DuBois had an idea that became the best secret. Jimmy Lefkowitz had an Atari 800 and Ms. Pac-Man. Many damfine testers.
Base: New level from scratch
Build time: A month's worth of copious free time
Editor(s) used: DEU
Bugs: "Power Pills" in Pac-man maze occasionally don't draw. Suggested workaround: Ignore them.

This level is more difficult than the original E2M1; it is assumed that anyone taking the time to play custom WADs is experienced. Suggested workaround: Start an easier difficulty level than you're used to. Work your way up.
Rating: (4 votes)
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Surprisingly good for a maze level. A few spots can take you unawares, so it's not exactly a walk in the park.x
This is dated May 1994. It's a flawed concept executed well; the first maze is from Ms Pac-Man, I don't recognise the second, the third is at Hampton Court Palace in the real world. The fundamental problem is that Doom doesn't work as a maze game, it's just no fun to wander around a set of identical-looking narrow passages shooting monsters that mostly appear in front of you. Maze two has a decently clever layout but overall this is a noble failure.x

View mazewad.txt
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