Title: RV-007 Map Sector Experiments
Filename: themes/x-rated/i_am_old_enough_to_look_at_this/mmlgono.zip
Size: 30.93 MB
Date: 05/12/18
Author: RV-007
Description: my_map_laggo_or_nooh.wad This is my first map, but as an experiment rather than a demo. Nevermind the matter of gameplay for it has none (it sucks). Therefore, I could care less about votes or reviews of the file itself. Rather, I care more about feedback in mapping, scripting, and other editing methods related to the ZDoom sourceport. I can't do other ports, I'm settled, sorry about that.
Credits: n/a
Base: New from scratch
Build time: n/a
Editor(s) used: n/a
Bugs: Texture offset misalignment, lack of memory in computer Strife conversation, conflict of texture offset between shared line between normal/source sector and 3D midtex line (supposed to be a guard rail for a stairways within a 3D floor source or control sector). Door sectors with a certain open/close function design will not allow decals on its lines. Excessive 3D floor source/control sectors will not allow decals.
Rating:
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