Wads_Up - A Doom Level Editor|
Simple to use. You shouldn't need to know all the intricacies of the
WAD file to use it.
Very quick at building up the basic structure of your level. You want to
build a 12 walled room? Just type in 12, click on the map in two places
and you have a 12 walled room. Move the corners of the room to desired
position with the mouse. Want a corridor off this room? Create a 4
walled room. Merge one of the walls with one of the walls of the
original room. Move the rest of the corridor to the desired position.
It's done. Everything is defaulted and you can run it from there. No
fiddling with sidedefs, sectors, linedefs, vertexes. It should all
be done by the program. Change heights, textures, light levels, etc.
Runs under Windows. Allows you to multi-task with DOOM itself, editing
and playing levels without all the tedious booting up of DOOM. On
v1.2 this only works if you don't a) Add/Delete Objects or monsters,
and b) change the structure of the rooms. In v1.3 of DOOM, ID are
catering for this functionality so you should be able to do this fully.
Doesn't touch your DOOM.WAD file. (Unless you tell it to!)
Can reference Multi-Wads for GFX, levels, etc.