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  1. Past hour
  2. wesleyjohnson

    Doom Legacy 1.47.2 Release

    The sideways walking annoys me too. This walking weirdness started when the MBF movement code was added. From my tests, it seems to be dependent upon the MBF monster avoid hazard option. Turn that off. Have not yet tracked down the exact code segment that allows backward movement. Need to put on my list to add another option that fixes MBF movement weirdness.
  3. Szuran

    Heavy Metal Armageddon - work in progress

    Thanks. If it looks good, it's only because I don't know what can't be done. But I too thought it did look okay and they browsed some WADs posted here, and realized I don't know so many things. The enemies will be the biggest challenge.
  4. haruko haruhara

    Doom 2 - Holy Hell Revealed

    Does anyone still have these files
  5. Today
  6. Marn

    Heavy Metal Armageddon - work in progress

    This is one of the best-looking first maps I've seen. Keep it up!
  7. Rhebiz

    Heavy Metal Armageddon - work in progress

    For a first map this seems very nice. I like it!
  8. Rhebiz

    Sharing visual design / architecture tips

    In the second screenshot I would recommend a border texture along the bars and the wall. Maybe with a wood or silver texture. A minor change but it goes a long way.
  9. The ones that really do give a shit got either a Pi or some jailbroken console that they can do emulation on, basically - and a lot less limited in choice, at that. Still, for those who worry about the legal technicalities or lacking the know-how, it's an admittedly attractive package.
  10. elend

    Post Your Doom Picture (Part 2)

    @A2Rob That‘s an awfully huge office cubicle! But I like it, great screenshot.
  11. NerdyButLazy

    Things about Doom you just found out

    I can't lie.. I've been spending a good portion of my evenings just reading this thread.
  12. Dark Pulse

    Things about Doom you just found out

    The good old days, when a secret could actually be kept from people in a massively anticipated game. Nowadays you'll have people datamining it the second it comes out... :/
  13. peach freak

    Things about Doom you just found out

    I played Doom 64 before I played E2M8 for the first time, and I was completely terrified by the Doom 64 Cyberdemon. The PSX Doom sounds for the Cyberdemon are a lot more scarier than the PC. In Watch Your Step I would just shoot it through the bars since I didn't want to go out in the open area to fight him. The Cyberdemon actually surprised me in E2M8 since I wasn't expecting it, largely based on the fact that it wasn't mentioned in the PC Doom manual. :P
  14. Rhebiz

    Things about Doom you just found out

    Most who dont know about the cyberdemon generally are scared for the encounter. I literally jumped the first time I played it. At one point it doesn't phase you, which kinda makes me sad.
  15. Dark Pulse

    doom episode 2 :(

    E2M2's music. It's what the SNES port did, and in fact it's how I associate the level. It makes the level immediately creepier, to the point it's kind of sad that's not what the track is for that level on PC Doom. Gives it a very different vibe. Mind you, due to how the SPC700 is set up, notes get cut off all the time for SFX (a common thing in SNES games.) The track is actually a really great rendition, so here's an uncut version. (For the record, the SNES port had Containment Area cut entirely, yet it managed to keep maps like Slough of Depair.)
  16. Doom Marine

    Sharing visual design / architecture tips

    Random thoughts on mapping that I wrote during mapping DVII Second Edition -------------------------------- 1. Geometry first, then figure out how to texture it. Don't let powers of two or multiples of eight get in the way of the cool stuff. 2. Connectivity is good, but too much of it just confuses the hell out of me. 3. Understanding the way Doom Engine renders things, I started to delete details. 4. Barrels o' fun only on Map23? Why not every map? 5. When solving for an x, solve for n too, whenever possible. 6. Bad design has no explanation, good design needs no explanation. 7. Attention is a limited resource. Do not make every wall a showcase, do not make every room a landmark.
  17. D4RKP1G

    New shotgun :7

    Thx for the support, do you know where could I submit it? (appart from doomworld) maybe where Raymoohawk or fraggle could see it? Or any other freedoom staff?? And here is another attempt of the shotgun using a automatic shotgun I found on my weapon folder
  18. 4shockblast

    Ultimate Doom demos [-complevel 3]

    There was some interest in seeing the E1M1 fails I saved, so here they are. I didn't save all demos, but all the progression and most of the faster attempts (9.06 or below) should be there. e1m1demos.zip
  19. RonLivingston

    Post Your Doom Picture (Part 2)

    The top floor of the Temple, Theres a boss called D'sparil rise of the six which has 3 bosses and 4 bonus bosses, 4 of them require puzzle items, The Bosses names are Thor, venomic, kimveer, darkfire, grayson, and scarabus Heres a photo of darkfire filling the whole room black by saying embrace darkness
  20. Maybe Star Wars episode 1 racer?
  21. A2Rob

    Post Your Doom Picture (Part 2)

    Regular evening at the office.
  22. Tango

    Heavy Metal Armageddon - work in progress

    looks excellent :D
  23. Borax Man

    The Ultimate Doom II : Doom II levels remade

    Looks pretty good. I like levels which are remakes of the stock Doom/Doom2 levels. I recommend a more unique name though.
  24. Fonze

    인터넷경마 ma*892*net

    I can't read Korean but this is what Google says it all means: "Online racing σ online racing online horse racing online horse racing online horse racing (∕) online horse racing online horse racing line 1/3 online horseracing online horse racing online horseracing online horse racing online s ² Online horse racing Online Racing (q) online horse racing online online racing (b) online horse racing online horse racing online #온라인경마 #인터넷경마사이트 #경마정보 #마사회경마결과 #오늘의경마 [anchor] Famous online horse racing chicken franchise. The founder of "Bent Chicken" Hong Cheol-ho online horse racing new sister% A" Obviously I'm both interested and hungry now
  25. DUBIDKFA

    인터넷경마 ma*892*net

    Dude, these chinese guys are EVERYWHERE! Saw then in the SMBX forums too!
  26. Just here to remind everyone that the deadline for E2 submissions is now a couple of weeks away (May the 8th as a reminder); after that I will no longer accept outside submissions for Episode 2 unless the map in question is already close to completion.
  27. Mr.Rocket

    인터넷경마 ma*892*net

    yeah no doubt.. I saw this spam freak do this just last night too..
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