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    Archie On Archie Action


    Linguica

    etth sent word of a demo he recorded on Plutonia Map11 which apparently includes one archvile killing another. Not exactly big news but I thought it was weird enough to merit a post.

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    There's nothing unusual about this. One archvile blast killed the marine. The blast radius from the other archvile attacking the dead marine killed a nearby archvile. It's not really ground-breaking at all.

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    There's nothing at all new about this. Archviles, unlike cybies and masterminds, aren't immune to blast radius -- they can kill themselves with it if you turn on god mode and run up to them repeatedly. Rather amusing, IMHO.

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    The archvile blast isn't the same as the 127 rocket explosion code pointer, is it?

    If you were able to get directly on top of a barrel and then blow the barrel up, would you be launched up like a archie attack?

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    Nope. I just tried it. When the barrel you are standing on blows up, you just get launched backwards. Not up.

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    No, it doesn't really look like a direct blow. First of all, the archvile doesn't pop up in the air when he explodes. He just crumples to the ground. Second of all, the dead marine body bounces up on the final explosion. Sheesh, this is all so terribly obvious.

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    No, its not the same. The normal blast radius calls a function called PIT_RadiusAttack, the vile attack uses PIT_VileAttack IIRC. The jump effect is not caused directly by the blast radius damage, its done on the side by giving only the direct target of the attack a z momentum.

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