Claustrophobia 1024, the inspirational sequel to Congestion 1024, was finally released on June 17th! Who knew it could take over a year to finish up a set of 1024 maps?
If you're not familiar with the 1024 mapping theme, it goes something like this. The playing area of each map can be no larger than a 1024x1024 box. Monsters, items, decoration...anything but the player is allowed outside of this 1024 squared area. One loophole to this rule is that the player is allowed outside of this area as long as he is killed upon crossing the border. The idea behind the 1024 theme is to force the mapper to focus on quick and fun gameplay.
A list of features includes:
- 33 brand-new, Boom compatible 1024 maps from various members of the Doom community
- Lots of brand new muisc
- New textures and a horde of new graphics
- New color palette