The authors of DeePsea have made a small update to this Win32 level editor. The error check at the end of drawing has been dropped, which will make for instant jumping in/out drawing modes, easier drawing of tight spaces and merging of a long linedef into a short one. They also provide some preliminary rorDoom support by optionally disabling the DeePsea merge check when you drag objects or use the predefined Object Tools. This allows you to drag different sections on top of each other although you still have to use rorBSP and not DeePsea's internal nodebuilder to compile the map. The new version of DeePsea has been mirrored at our utilities section.