Almost after a year since its first appearance, the actual official release of Doom64EX is out. The Doom64EX engine is based on the Doom3D source port. Doom64EX is a free clone of the Nintendo 64 game Doom 64 (developed by Midway). The goal is to perfectly recreate Doom 64 in every way possible and to support Win32 platforms.
Doom64EX aims to:
- Recreate the behavior to the original game as close as possible
- Provide the same look and feel as the original game
- Support custom content that can also be compatible with the N64 version
- Be the stepping stone for original open source FPS games
- Integrated Boom/MBF features (only bug fixes to the original Doom code)
- Internal tools to test resources such as sprites and textures (Work in Progress)
- Debugging features for custom level creation
- USF Music playback
- Full 32-Bit color
- xternal MP3/OGG support
- High resolution modes
- Console and QUAKE-style key bindings
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