Crusader of Linuxgames alerted me to this Popular Science online article about Doom 3, or so I think. Here's a clip:
Computer gaming usually is strongly futuristic, but what about the future of the games themselves? To find out what’s ahead in the next two to five years and beyond, I sat down with John Carmack, one of the designers of the legendary Doom. In 1993, his company, ID Software of Mesquite, Texas, pioneered the practice of providing free samples of games on the Internet. And in a bold move six years later, he created the first Web-only game, Doom III.
I don't even know where to begin saying what is wrong with this.