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    Ed Lima Interviewed


    Over at Telefragged.com, Finger has interviewed Ed Lima, freelance composer who is credited with some of the work on the amazing audio soundscape of Doom 3.

    Ed Lima: ... I worked as principal sound designer and composer on Doom3. I worked on all of the ingame music, monster sounds, weapons sounds, a large part of machine and background level sounds, and most of the sounds you hear during the demonic influences and scary scenes in the game.

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    So far I'm not impressed with the sounds in Doom. I guess this is the guy to blame. The weapon sounds are the worst. The monster sounds aren't too bad only because I've never heard a real monster before so my imagination can take over. But the weapons. Just terrible.


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