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    EDGE 1.29 Released


    andrewj

    The full version of EDGE 1.29 has been released. It has been in development for a long time and the number of changes is huge; among the most significant changes are:

    • Drag 'n' Drop support.
    • Greatly improved BOOM compatibility.
    • Handle DeHackEd and BEX patches.
    • OGG/Vorbis music playback.
    • Support for PNG and JPEG images.
    • Good emulation of DOOM lighting.
    • Software rendering was removed.
    Downloads and more info are at the EDGE website.

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    Nice.

    Have you considered using pixel shaders instead if hardware support is present?

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    DaniJ said:

    Have you considered using pixel shaders instead if hardware support is present?

    I guess pixel shaders make all things possible, so it would make a lot of sense to use them, but they don't interest me right now. Legacy are doing some shader stuff. Does Doomsday use them yet?

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    No, Doomsday does not currently utilize pixel shaders for anything. This will change in the 1.9.x series as we plan to utilize them extensively. We haven't yet decided whether we'll have a non-shader-based render path once we do implement support.

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