Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Sign in to follow this  

    EDGE Update, Part II


    Mordeth

    After this morning's call to re-download the EDGE v1.22 files because of some problems, there's another update at the EDGE site. This concerns the available command line parameters you can use for this brand new source port, and a note about their glBSP nodesbuilder:

    GlBSP allows the engine to properly render room-over-room areas. With a 'normal' level, EDGE will attempt to build the nodes for itself when using the TrueBSP renderer, however using the glBSP nodebuilder will do a better job.

    There you have it. You can find more information on glBSP at its own website. Plus, why not leave your feedback on the first alpha version of EDGE while you're at it?

    Sign in to follow this  


    User Feedback

    Recommended Comments

    There are no comments to display.



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×