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    Eternity v3.35.92 "Nekhbet" Released


    esselfortium

    Team Eternity has released a new version of Eternity Engine, version 3.35.92. Codenamed Nekhbet, this update is aimed primarily at usability enhancements. It features mousewheel support, improved joystick functionality, an optional IWAD-picker launch screen, and more, as well as a system for modders to define custom fonts through EDF. For more info check out the readme, or just go download it for goodness sakes!

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    Vader said:

    Yay, finally I can use the mousewheel to switch weapons :D

    Did you suffer the last 15 years without that? :)

    Btw, IWAD-picker is buggy.
    1. Start eternity on doom2.wad map01
    2. Select doom.wad from GUI and load it - all is ok
    3. Select doom2.wad from GUI and try to load it:

    D_SetGraphicsMode: Set graphics mode
    59 texture errors.
    Press any key to continue

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    entryway said:

    Did you suffer the last 15 years without that? :)

    Btw, IWAD-picker is buggy.
    1. Start eternity on doom2.wad map01
    2. Select doom.wad from GUI and load it - all is ok
    3. Select doom2.wad from GUI and try to load it:


    Have you tested the same IWAD file with -iwad? No issue like this was revealed during my testing. The IWAD picker does NOT set the gamemode or interpret the IWAD file in any way; it only passes it down to the BOOM code that has always been used for loading the IWAD. It's just a fancy graphical shell that functions over a string array - extremely simple despite looking fancy.

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    entryway said:

    You should switch between Doom2 and Ultimate Doom iwads two times. doom2->udoom->doom2

    Video: http://prboom-plus.sf.net/eternity_iwad_bug.zip (700kb)


    That has nothing to do with the iwad picker. You were loading IWADs with the in-game PWAD picker. To my knowledge, the in game picker doesn't support loading of IWADS.

    Edit (for clarification):

    The IWAD picker looks for a list of game IWADS from base/system.cfg and displays a small UI *before* EE boots fully.

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    esselfortium said:

    Note that the IWAD paths can also be set from within EE itself, on the last page of the WAD Options menu.

    Which is new for this release, btw ;)

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