Joel Murdoch has e-mailed me about an update to his site GG Inc. Along with some commentary on the future of gaming and details on his revised method of reviewing game modifications, he talks about the more important stuff: Doom Millennium and Mordeth. Here's some of the more interesting tidbits, but don't forget to check out the rest of the update for yourself.
Doom Millennium is staggering drunkenly closer to completion. It's just a matter of time and a certain guy performing certain actions which will result in certain sprites being made available for use (hint, hint).
Mordeth is less staggering and more crawling purposefully, but is going forward. Gaston has been having immense amounts of fun playing with Eternity's knew 3D capabilities, and was last seen on the floor, having fainted at the announcement of Julian implementing the old rorDoom code in Eternity. The teams of both projects have pretty much disintegrated, so anyone wanting to see these projects before their firstborn grandchild please volunteer your services.
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