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    GZ3Doom release adds positional tracking on Oculus Rift DK2


    Announcing the release 1.8.6_l of GZ3Doom, a stereoscopic 3D version of GZDoom. Changes in this release include:

    • Position tracking works in Oculus Rift DK2
    • Split hud and menus for side-by-side vr_modes 3 and 4
    • Correct position tracking for yaw in DK1 and DK2
    • Use Oculus SDK frame timing
    • Advance to Oculus SDK 0.4.4 from 0.3.2 (no more pausing the service...)
    • Enhancements to vr_mode wiki
    • Correct spelling of "oculardium_optimosa" in installed Rift shortcut scripts.

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