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    GZ3Doom updated for latest Oculus Rift SDK


    Announcing release 1.8.10_a of GZ3Doom, a stereoscopic 3D version of GZDoom. Changes in this release include:

    • Sync with GZDoom 1.8.10, the final release in the GZDoom 1.X series
    • Add Options menu items for vr mode, head bobbing, and a control configuration for position re-centering
    • Avoid various crashing and unusable state conditions
    • Reset head position without resetting yaw view direction
    • Remove trailing weapon motion after position changes
    • oculardium_optimosa command turns off mouse smoothing
    • vr_weapon_height CVAR works again in Rift mode
    Get the latest download here.

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