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    Hexen: Edge of Chaos Update


    kristus

    The Doom 3 mod Hexen: Edge of Chaos has updated a few days ago with the news of the impending release of their first hub in which you apparently will be playing as the cleric. Accompanying the update is also a little teaser, which however isn't more than a picture of their logo while a woman is talking in that classic fantasy foreboding way.

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    God help that it's not linear like Doom 3 and instead is wide-open like Hexen 1, whether it has a map or not...

    Overall darkness and depression reminds me of Quake btw :)

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    printz said:

    God help that it's not linear like Doom 3 and instead is wide-open like Hexen 1, whether it has a map or not...

    Overall darkness and depression reminds me of Quake btw :)


    I hated Hexen 1's level design. It felt like it required sheer luck to stumble upon the switch you needed to hit to reach the next area. The only reason I was able to make it through the game at all is because I used a strategy guide.

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    Craigs said:

    It felt like it required sheer luck to stumble upon the switch you needed to hit to reach the next area.

    For the most part, it didn't. There were a few switches though. Particularly the one in the caves section of "Dungeons" (Map25).

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    This looks great, but I don't like the sounds either and I don't like the way the enemies seem to explode when they die.

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    Taken by it'self, the trailer looks pretty cool (audio, some poor animation and ugly projectile trails aside). But I'm not really getting a HeXen vibe off it.

    I also think the coloured lighting is a bit too strong to a degree that it looks like some of the colour of the predominent grey stone get's too washed out.

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    Vermil said:

    But I'm not really getting a HeXen vibe off it.

    More hexen authentic sounds and music would have done great things to help getting that vibe.

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    It's probably more Hexen than what we'd get if Raven made another one. Then it'd probably be an MMO where you go into slow motion to snipe Ettins' heads with medieval laser beams.

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    I'm very excited personally; have been ever since I found out about the project. If it's not full of spiders, that will be an automatic improvement over Hexen 2 ;) I will probably miss Kevin Schilder-style music, but Justin Lassen seems to have done a really fantastic and professional-quality job, and the music he's written sounds very much to me like the soundtrack to a hopeless world rotting from the core with the curse of the Serpent Riders' powers. I hope that song they had on their webpage previously is in the demo somewhere; I was in love with it.

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    Heh, I'd totally reinstall Doom 3 for this. Probably the closest and best to a Hexen 3 as anyone can get. ;)

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    Xaser said:

    Heh, I'd totally reinstall Doom 3 for this.

    Why do you people keep saying that. :-/

    Probably the closest and best to a Hexen 3 as anyone can get. ;)

    It looks to me more like a Hexen 1-into-Doom 3 mod, especially thanks to the player mostly using weapons remade from first game cleric's arsenal.

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    printz said:

    Why do you people keep saying that. :-/

    because some people don't like doom 3. They probably uninstalled it to reclaim hard disk space for various reasons. Then something interesting that requires it comes along. Well, they now have a reason.

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    Has anyone else installed this yet? The screen is entirely black in-game for me. The menus and loading screen show fine, and I know the map definitely loaded since sound is working. Tried out all of the video options, changed resolutions, and nothing seems to have gotten it working.

    I wonder if it has something to do with using the Steam release. I have a retail copy, but I don't feel like installing that again just to see if it works.

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    Crap, now I have another reason to buy Doom 3 (the other being the Phobos project). I've never had much of a connection to the original Hexen, but the video looked pretty awesome.

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    I'm already lost, so they must be doing a good job. Anybody got a tip on where to find the barracks key? Or otherwise leave the town? :P

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    carry on up the walkway until myou reach a big wheel with a chain wrapped around it. Hit the lever and then you can access a door in the field area.

    There's really no indication what the wheel got to do with that door though.

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